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Sentinels

Monster Suggestions - By Episode

To start off we'll give a quick episode by episode breakdown of some good sentinels that you should recruit to best make it through .

  • Episode 2 - Pulsework Knight:The Pulsework Knight is your only option for sentinel at this point and he is by far the best sentinel you will find for quite some time. He maxes out at level 20 but he is extremely cheap to develop and boasts a huge HP amount for this point in the game. Don't go after Atlas until you have recruited this monster.
  • Episode 3.1 -
  • Episode 3.2 -
  • Episode 4 -
  • Episode 5 -
  • Final Episode -
  • Post-Game -

Monster List

This table gives you a breakdown of every monster sentinel in the game. Note that this table is a work in progress and abilities will be filled in as soon as we're able. In addition to rough stats (assuming you use all Potent materials) we'll also tell you what grade of materials caps a monsters growth. We've also included sections for all the passive and active abilities that each monster can acquire. Any red are locked abilities and cannot be passed on through infusion.

NAME LOCATION MAX LEVEL/HP MAX STR/MAG MAX GRADE PASSIVE ACTIVE
Bunkerbeast Yaschas Massif 100AF 70 / 10,805 888 / 322 5 HP +25%, Resist Deshell +66%, Resist Deprotect +66%, Improved Ward SHELL SPIN, Provoke, Challenge, Vendetta, Entrench, Steelguard, Element Guard, Deathward, Fringeward
Calautidon Sunleth Waterscape 300AF 99 / 7,845 721 / 320 5 Gilfinder II, Jungle Law, Critical: Shell, Resist Physical +26%, Resist Fire +45%, Item Scavenger II SHELL SPIN, Provoke, Challenge, Vendetta, Steelguard, Mediguard, Fringeward
Flandit Sunleth Waterscape 300AF/400AF 99 / 9,260 706 / 725 5 Resist Physical +26%, HP +25%, Improved Guard II, Resist Deprotect +66% HUNDRED FISTS, Provoke, Vendetta, Entrench, Steelguard, Mediguard, Element Guard, Fringeward
Goblin Chieftain Archylte Steppe ???AF 40 / 5,950 337 / 339 3 Improved Guard, Defense Maintenance, Kill: Libra, Resist Fire +45% SPIRIT INFUSION, Provoke, Vendetta, Steelguard, Mediguard, Element Guard, Fringeward
Lancer Vile Peaks 200AF 20 / 5,290 358 / 250 2 Feral Speed II, Improved Ward, Improved Guard ORBITAL BATTERY, Provoke, Challenge, Vendetta, Mediguard, Element Ward, Deathward
Major Moblin Archylte Steppe ???AF 45 / 7,965 423 / 400 5 Feral Speed II, Auto-Bravery, Resist Physical +26%, Strength +10% NEO GOBLIN RUSH, Provoke, Vendetta, Steelguard, Element Guard, Fringeward
Metaligantuar A Dying World 700AF, New Bodhum 700AF 70 / 5,550 1,135 / 441 5 Immovable II, Pressure II, Kill: Libra, Magic +25%, Strength +25%, Hindrance, Kill: ATB Charge DAZE, Provoke, Challenge, Vendetta, Entrench, Steelguard, Element Guard, Deathward
Navidon Archylte Steppe ???AF 40 / 5,400 760 / 226 4 Feral Surge, Improved Counter II SHELL SPIN, Chellenge, Vendetta, Entrenc, Element Guard, Deathward
Pulse Gladiator Archylte Steppe ???AF 70 / 11,035 640 / 198 5 Bonus CP, HP +30%, Critical: Tetradefense, Role Resonance, Resist Imperil +66%, Improved Counter II TURBO FIST, Provoke, Challenge, Vendetta, Entrench, Steelguard, Element Guard, Deathward, Frigeward
Pulse Knight Bresha Ruins 005AF 20 / 2,350 205 / 75 1 Resist Damage +5%, HP +25% HEAD TWISTER, Provoke, Steelguard, Mediguard, Element Guard, Fringeward
Pulse Soldier New Bodhum 003AF 40 / 4,745 324 / 103 2 Defense Maintenance, HP +16%, Resist Physical +15% ENERGY WAVE, Provoke, Vendetta, Steelguard
Silver Chocobo Improved Moogle Throw 45 / 9,370 823 / 799 5 TBA TBA
Snow Coliseum DLC 13 / 17,610 939 / 715 5 Critical: Tetradefense, Enhanced Sentinel, Improved Ward II, Improved Counter II, Improved Guard II, Critical: Power Surge II SOVEREIGN FIST, Provoke, Challenge, Vendetta, Entrench, Mediguard, Element Guard, Deathward, Fringeward
Tezcatlipoca Academia 500AF 60 / 9,385 582 / 364 4 Critical: Tetradefense, Auto-Tetradefense, Resist Magic +36%, Resist Magic +36% RAGING TORRENT, Provoke, Challenge, Vendetta, Entrench, Steelguard, Element Guard, Fringeward
Xolotl Academia 500AF 40 / 8,615 392 / 403 4 Improved Guard II, Resist Magic +36%, Resist Physical +36% OSCILLATING WAVE, Provoke, Challenge, Vendetta, Entrench, Steelguard, Element Guard, Fringeward
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