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Saboteurs
Monster Suggestions - By Episode
To start off we'll give a quick episode by episode breakdown of some good saboteurs that you should recruit to best make it through .
- Episode 2 - None: You really don't need a saboteur until after this Episode so there is no reason to hunt one. The only Saboteur available, the Dendrobium, can be extremely dangerous for a typical party at this point in the game.
- Episode 3.1 - Chelicerata & Necrosis: You'll find Chelicerata in Oerba 200AF. It has potential to be a great Saboteur but keep in mind that it is a very late bloomer. You'll find it is much cheaper to progress your Dendrobium. However, the Chelicerata can be a good investment down the road. You'll also encounter Necrosis in Yaschas Massif 01X AF. It is potentially the best Saboteur in the game but, even more so than the Chelicerata, it is a VERY Late Bloomer and is extremely expensive to develop.
- Episode 3.2 - Viking & Samovira: The Viking is an Early Peaker found in Vile Peaks 200AF. It is possible to get there using the Grave Ridge gate in the Archylte Steppe. However, first you must defeat the three Gigantuars, which is not an easy feat. It can be useful to have access to the few ailments Serah and Noel don't possess (Fog, Pain II, and Curse II), but it's really not necessary until you get further into the game. Also available once you get to the Archylte Steppe, is the Samovira. It is found in Cloudy weather in Grave Ridge. Though it doesn't develop as many abilities as other recommended Saboteurs and doesn't learn Improved Debuffing, its Feral Link, Disastrous Dance, inflicts Imperil, Slow, and Pain. It is also a MUCH more cost effective Saboteur than any other recommended Saboteur (except the Viking).
- Episode 4 & 5 - Pick One: At this point you will have encountered almost all recommended Saboteurs so you have a few to choose from. You might want to choose a long-term investment or you can wait until after Episode 5 to get the Black Chocobo.
- Final Episode - Black Chocobo: The last major Saboteur available in the game is the Black Chocobo. It is available in the Vile Peaks 010AF which is accessed through the Wild Artefact Gate in A Dying World. It is on par with Chelicerata and Necrosis in potential as well as having the Improved Debuffing passive.
- Post-Game - Pick One: For the long-term you should choose from Chelicerata, Necrosis, or the Black Chocobo. All three are Late Bloomers but Necrosis is the most expensive of the three. All are good options.
- Side Note - Nabaat : In addition to the monsters available in the main game, if you choose to pick up some of the DLC you should definitely consider the Nabaat fight. She is by far the best Saboteur available and well worth the effort.
Monster List
This table gives you a breakdown of every monster saboteur in the game. Note that this table is a work in progress and abilities will be filled in as soon as we're able. In addition to rough stats (assuming you use all Potent materials) we'll also tell you what grade of materials caps a monsters growth. We've also included sections for all the passive and active abilities that each monster can acquire. Any red abilities are locked abilities and cannot be passed on through infusion.
NAME |
LOCATION |
MAX LEVEL/HP |
MAX STR/MAG |
MAX GRADE |
PASSIVE |
ACTIVE |
Ahriman |
Yaschas Massif 100AF |
70 / 6,945 |
342 / 1,110 |
5 |
Improved Debilitation II, Magic +25% |
MULTICAST, Wound, Woundga, Imperil, Imperilga, Dispel, Dispelga, Curse, Cursega |
Bamapama |
Academia 500AF |
45 / 5,945 |
857 / 351 |
5 |
Resist Physical 36%, Improved Debuffing, Critical: Shell |
MULTICAST, Deprotect II, Deshell II, Imperil II, Dispel II, Fog II, Wound |
Barbed Specter |
Archylte Steppe ???AF |
45 / 5,970 |
648 / 258 |
5 |
Resilience +20%, Attack: ATB Charge II |
BIOHAZARD INJECTION, Deprotect II, Dispel II, Heavy Dispelga, Imperil II, Poison II, Heavy Poisonga, Wound |
Black Chocobo |
Vile Peaks 010AF |
99 / 7,125 |
732 / 995 |
5 |
Improved Debuffing, ATB Advantage, Magic +25%, Resist Pain +66%, Resist Magic +15% |
KWEH KWEH, Imperil II, Heavy Imperilga, Heavy Painga, Pain II, Deprotect, Deprotega, Deshell, Wound, Woundga, Imperil, Endless NIghtmare |
Breshan Bass |
Oerba 300AF |
45 / 4,980 |
399 / 515 |
5 |
Item Scavenger II, Resist Physical +26%, Resist Ice +45%, Resist Magic +15% |
REFRESHING RAIN, Deprotect, Deshell, Wound, Imperil |
Ceratosaur |
Sunleth Waterscape 300AF |
99 / 5,515 |
670 / 500 |
5 |
Pack Mentality, Gilfinder II, Resist Ice +53%, Resist Deprotect +66%, Kill: ATB Charge |
REFRESHING RAIN, Deprotect II, Heavy Deprotega, Imperil II, Heavy Imperilga, Pain II |
>Chelicerata |
Oerba 200AF / Archylte Steppe |
99 / 5,856 |
669 / 949 |
5 |
Improved Debuffing II, First Strike, Resist Curse +66%, Resist Fire +45% |
DEATHSCYTHE, Deshell II, Deprotect, Deprotectga, Deshellga, Imperil, Imperilga, Dispel, Fog |
Clematis |
Yaschas Massif 100AF |
70 / 6,550 |
710 / 314 |
5 |
First Strike, Resist Poison +66% |
BIOHAZARD INJECTION, Deshell II, Imperil II, Heavy Imperilga, Heavy Cursega, Fog II, Heavy Fogga, Poison II, Heavy Poisonga, Wound |
Deathgaze |
Yaschas Massif 100AF |
70 / 8,470 |
308 / 848 |
5 |
First Strike, Resist Magic +36%, Resist Deprotect +66% |
TAIL WHIP, Heavy Poisonga, Deprotect, Deprotega, Deshell, Wound, Pain, Painga |
Dendrobium |
Bresha Ruins 005AF |
99 / 7,485 |
420 / 749 |
5 |
Resist Imperil +66%, Resist Fog +66%, Chain Bonus Boost |
BIOHAZARD INJECTION, Wound, Poison, Poisonga, Imperil, Dispel, Fog, Pain, Painga |
Forked Cat |
Oerba 400AF |
70 / 6,735 |
316 / 1,002 |
5 |
Improved Debuffing II, HP + 30%, Magic +16% |
PRECIOUS PRAYER, Deprotect, Deprotega, Deshell, Wound, Woundga, Dispel, Dispelga |
Gancanagh |
Archylte Steppe ???AF |
20 / 5,475 |
729 / 215 |
3 |
Gilfinder II, Feral Speed II, Resist Deprotect +44% |
GOBLIN RUSH, Heavy Deprotega, Imperil II, Heavy Fogga, Pain II |
Garuda |
Vile Peaks 200AF |
40 / 6,900 |
582 / 257 |
4 |
Improved Debuffing II, Resist Lightning +33% |
HELLSTORM BOLT, Deprotect II, Heavy Deprotega, Deshell II, Heavy Deshellga, Curse II, Fog II |
Hedge Frog |
Archylte Steppe ???AF |
20 / 4,705 |
415 / 540 |
3 |
Critical: Haste, Improved Debuffing, Pack Mentality, Attack: ATB Charge II |
CLEANSING OVERTURE, Deprotect II, Heavy Deprotega, Deshell II, Heavy Deshellga, Curse II, Heavy Cursega
|
Illuyankas |
Sunleth Waterscape 400AF |
40 / 6,960 |
582 / 257 |
4 |
Improved Debilitation, Feral Speed II, Kill: ATB Charge |
TAIL WHIP, Imperil II, Fog II, Heavy Fogga, Heavy Painga, Heavy Poisonga, Woundga, Endless Nightmare |
Kanna Kamuy |
Yaschas Massif 110AF |
40 / 5,605 |
497 / 470 |
3 |
Resist Pain +44%, Resist Curse +44% |
FRESH BREATH, Deprotect II, Heavy Deshellga, Heavy Dispelga, Dispel II, Curse II, Wound |
Mimi |
Academia 500AF |
45 / 5,815 |
358 / 702 |
5 |
Resist Magic +36%, Improved Debuffing, Critical: Protect |
MULTICAST, Deshell, Deshellga, Wound, Woundga, Dispel, Dispelga |
Nabaat |
Coliseum/DLC |
13 / 6,854 |
713 / 722 |
5 |
Improved Debilitation II, Improved Debuffing, Pressure II |
SADISTIC SURGE, Curse II, Heavy Cursega, Heavy Fogga, Fog II, Pain II, Heavy Painga, Wound, Woundga, Poison, Poisonga, Imperil, Imperilga, Endless Nightmare |
Necrosis |
Yaschas Massif 010AF/01XAF |
99 / 8,485 |
747 / 362 |
5 |
Improved Debuffing II, HP +30%, Resilience +40%, Resist Physical +15% |
BIOHAZARD INJECTION, Deprotect II, Heavy Deprotega, Heavy Deshellga, Deshell II, Heavy Imperilga, Imperil II, Heavy Poisonga, Poison II |
Pantopoda |
New Bodhum 700AF / Academia 500AF |
45 / 6,715 |
717 / 714 |
5 |
First Strike, Resist Dispel +44% |
DEATHSCYTHEDeshell II, Curse II, Deprotect, Wound, Woundga, Imperilga, Painga |
Pitterpatter |
Yaschas Massif 100AF |
45 / 4,981 |
532 / 381 |
5 |
Attack: ATB Charge, Resist Fog +44%, Resist Dispel +44%, Resist Curse +44% |
REFRESHING RUIN, Deprotect II, Heavy Deprotega, Deshell II, Dispel II |
Rangda |
Improved Moogle Throw |
70 / 5,557 |
347 / 786 |
5 |
Feral Surge, Feral Fatigue, Resist Fog +66%, Resist Magic +26% |
MULTICAST, Deprotect, Deprotega, Deshell, Wound, Woundga, Imperilga, Dispel, Endless Nightmare |
Samovira |
Archylte Steppe |
45 / 9,805 |
743 / 512 |
5 |
Auto-Haste, Kill: ATB Charge, Resist Deprotect +44%, Resist Deshell +44%, Resist Curse +44%, Resist Poison +10% |
DISASTROUS DANCE, Deprotect II, Heavy Deprotega, Deshell II, Heavy Deshellga, Dispel II, Endless Nigtmare |
Schrodinger |
Academia 500AF |
70 / 5,184 |
321 / 963 |
5 |
Critical: Haste, Auto-Haste, Resilience +20%, Magic +16% |
KITTY CLOCK, Deprotect, Wound, Woundga, Poison, Imperil, Dispel, Fog, Pain, Painga, Curse |
Silver Lobo |
Archylte Steppe |
45 / 3,345 |
478 / 446 |
5 |
Improved Debilitation II, Strength +25% |
SHRED, Deprotect II, Imperil II, Curse II, Fog II, Heavy Poisonga |
Unsaganashi |
Sunleth Waterscape 300AF/400AF |
70 / 4,368 |
309 / 653 |
5 |
Resist Fog +66%, Resist Wind +45%, Resist Magic +5% |
GIANT DROPDeprotect, Wound, Curse, Cursega |
Viking |
Vile Peaks 200AF |
20 / 4,405 |
419 / 226 |
2 |
Resist Fire +45% |
DRILL FLAME, Dispel II, Curse II, Pain II, Wound, Imperil, Fog |
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