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Deathgaze
Location: Travel by airship speaking to Traveler at each Aerodome until mark attacks the Airship It's a good idea to activate this hunt before doing the Stewardesses Sidequest. It's imperative that you speak to the Traveler on each trip - you can also gauge how close the mark is this way. When it finally attacks agree to fight it and run to the deck. Right off it puts up a Physical Paling. Magick is going to be the way to go here. The mark uses Poison, Confuse, and Sap. Its Crushing Fang attack will kill a party member. You want to knock this mark out hard and fast. There's a combo that, if timed correctly, will accomplish this. Set up one character to use Reverse while another uses Renew on the mark. If successful this will reduce the mark's HP to 1. Immediately after that the third character must finish the mark with Bio or Scourge. The mark will cast Restore on itself after the first two spells if you don't get the third spell in correctly. Should that tactic fail you then cast Silence on the mark to reduce some of the spell casting. Hit it with Shear and then pound it with Magick. You'll probably need a full-time healer to survive. Diabolos
Location: Note: Need Site 11 Key - southwest corner of Site 11 in Lhusu Mines (after Antlion hunt retrieve Site 11 Key in Phon Coast near a man who fell from the sky) Beware of Curse - it's worse than Bad Breath. Protect against the worst statuses like Stop as best you can. Have Arise, Esunaga, and Remedy Gambits set up before engaging. This mark uses heavy Fire magick (Pyromania) and absorbs it as well so stay away from using any Fire magick. You can lower its defenses with Shear and Expose to make things easier. When it gets to HP Critical it puts up a Physical Paling which it maintains until death. At this point set up a magick attack using Blizzaga and strong non-elemental magicks. Piscodaemon
Location: Giruvegan - Gate of Fire (west side) This mark is going to pound you with magick. Slow it right away. Make sure to have Bowline Sashes to prevent Confuse and Dispel and Esunaga ready to remove the other status effects it will throw at you. Physical attacks are best for this battle so Berserk and Haste your heaviest hitter and let the mark have it. Wild Malboro
Location: Feywood - Redolent Glade This overgrown Malboro comes with friends, lots of them. Either hit the group with several area spells or use a Quickening to get rid of the lesser badies. Watch out for Putrid Breath - it causes Blind, Slow, and Poison. Be prepared to Esunaga or have items ready. When its life gets low it will use Soul Etude to resture all its life - it will do this more than once if you let it. When its life gets low you'll need Quicken it but you have to do this before it puts up a Physical Paling. Catoblepas
Location: Zertinan Caverns - Hourglass Basin - take hidden passage to south end to east ledge You will be accompanied by Supinelu for this mark. Start off with Dispel to remove Reflect, Bravery, Shell, and Protect. It may recast some of these during the battle so have Dispel handy. Use Expose to reduce its defense. Slow and Blind will help here as well. When you've brought down its defense simply pound it into the ground with physical attacks. Fafnir
Location: Paramina Rift - Silverflow's End (west side) - during blizzards (increase chance of blizzard if enter Rift via Feywood) This battle is fairly nasty and lasts for quite awhile (especially at lower levels). Use the following setup. Bring your three strongest magick users - Vaan, Fran, and Panelo. Put Sage's Rings on Fran and Panelo (or your two strongest mages). On your third person use a Power Armlet and have them with a Stop remedy gambit. Arise and Bubble are absolutely necessary for this battle. Have a healthy store of Chronos Tears and Echo Herbs. You'll also need lots of Ethers or a Charge gambit (or both). Fafnir is going to hit you with multiple status effects (mostly Silence and Stop). Use a triangle party arrangement to keep your group spread out to avoid the mark's area attacks. Have ranged weapons on your characters and pound the mark with range attacks, Thundaga, or high-level non-elemental spells like Flare. Scourge works well too and sometimes leaves Sap. Beware the mark's Shock attack - it does between 6000 and 7000 damage. If you Decoy a character Fafnir will target them with Shock. Be prepared to Arise anyone hit with this spell. Stay alive and be persistent and Fafnir will eventually fall. Pylraster
Location: Pharos - First Ascent - use the teleport crystal and head outside to They Who Thirst Not Bubble is an absolute must here - keep it up at all times. Immediately Dispel the mark and then hit it with Slow. Set your party up with your main melee fighter equipped with a sword and shield. The shield helps deflect some of the damage in this fight. Equip Gauntlets on this character as well. Have your other two characters healing, Shearing the mark and hitting it with Fire magicks. When the mark is reduced to half its life it will use Growing Threat to double its level. At this point it becomes ridiculously fast and deals about 5000 damage per hit. Keep the mark Slowed and keep Bubble on all your characters. Have Arise or Phoenix Downs on a gambit. Spread out and continue the given attack patterns until this mark falls. Return to top Return to FFXII Main Page Return to FFExodus Main Page |
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