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Chocobos





Final Fantasy X-2's Chocobo mini-game is the key to finding some awesome items and garment grids as well as opening up several other mini-games. You must start a sequence of events in Chapter 1 by finding Clasko and inviting him on your ship to open up the Chocobo mini-game.

During random battles in various locations you'll encounter Chocobos. If you have access to the Chocobo Ranch you can capture Chocobos and send them to the ranch. However, to have access to the ranch you must complete the following series of events:


* Step 1 - Speak with Clasko during the "Foggy Fiend Frenzy" mission at Mushroom Rock Road during Chapter 1. He's in the area where you agree to take on the "Frenzy" mission.

* Step 2 - Once you've completed the "Frenzy" mission return to Mushroom Rock Road and speak with Clasko again. Agree to let him join you on the airship.

* Step 3 - During Chapter 2 participate in the "Cuckoo for Chocobos" mission at the Mi'ihen Highroad. Clasko will leave the airship to aid you in completing the quest.

* Step 4 - After completing the "Cuckoo" mission return to the Mi'ihen Highroad and bring Clasko back onto the ship.

* Step 5 - During Chapter 2 after the above step go to the Calm Lands. Choose to follow Clasko when he runs off towards the Monster Arena. Then complete the "Clean Sweep" mission. Now you can begin gathering Chocobos.


To catch a Chocobo when you find one you must feed it Ghysal Greens when all of the monsters in the battle have been defeated. To keep it around long enough you should feed it greens right away to keep it occupied. When you catch a Chocobo it is automatically sent to the Ranch. The ranch can hold up to 14 Chocobos. The chocobos are divided into two groups - Choco-runners and Choco-reserves. The runners are the chocobos you send out to locations to hunt for treasure. The reserves are your backups in case any of your runners run away.

Chocobos can be caught everywhere except Bevelle, Lake Macalania, Mi'ihen Highroad, Mt. Gagazet, Mushroom Rock Road, and Zanarkand Ruins.



Raising Chocobos



Once you've filled your ranch with Chocobos you'll want to raise their levels. They can reach up to level 5 but not all Chocobos can be raised to level 5. To raise Chocobos you'll need Clasko to acquire more than just Ghysal Greens. He acquires more greens based on how many battles Yuna and Co. have fought. The green acquisition ratios are as follows:


CHAPTERGHYSAL GREENSOTHER GREENS
25 greens per 12 battles10 greens per 6 battles
35 greens per 10 battles10 greens per 6 battles
4,55 greens per 6 battles10 greens per 5 battles



Ghysal Greens are used for capturing chocobos. The other greens - Pahsana, Sylkis, & Mimett - are used for raising chocobos. You choose a chocobo from the menu and you feed it a certain number of greens depending on what level you are wanting to raise them to. These numbers are as follows:



LEVELGREENS TYPE# NEEDED
2Pahsana10
3Mimett10
4Mimett30
5Sylkis40



A Chocobo's level determines what quality items they bring back when you dispatch them to locations.



Dispatching Chocobos



Once you've got the hang of catching and raising your chocobos the time has come for you to start sending them out into Spira. By sending them out you can acquire lots of items (their quality depends on a number of things) and open up hidden locations. For more information about the hidden locations see the following mini-game sections: Chocobo Ranch Dungeon and Mi'ihen Highroad Dungeon.

Now as you've caught your chocobos they will have been assigned a Nature. They can be either Timid, Normal, or Bold. Their Nature is usually determined by where you captured them. Timid Chocobos are usually found in Besaid, Moonflow, or Macalania Forest. Normal Chocobos are usually found at Djose Temple or the Calm Lands. Bold Chocobos are usually found in Kilika, Thunder Plains or Bikanel. Each chocobo is suited to finding treasure at certain locations based on its temperament. Before dispatching any chocobos take a look at the following table:



DESTINATIONTIMIDNORMALBOLD
BesaidAverageWell-SuitedUnsuited
MoonflowAverageWell-SuitedUnsuited
MacalaniaAverageWell-SuitedUnsuited
KilikaWell-SuitedUnsuitedAverage
Thunder PlainsWell-SuitedUnsuitedAverage
BikanelWell-SuitedUnsuitedAverage
DjoseUnsuitedAverageWell-Suited
Calm LandsUnsuitedAverageWell-Suited
Mi-ihen HighroadAverageAverageAverage
Mushroom RockAverageAverageAverage
Mt. GagazetAverageAverageAverage
ZanarkandAverageAverageAverage



This table tells you where a chocobo of a given nature is best suited to be dispatched to. If a chocobo is unsuited to a particular area it has a higher probability to run away. Also, each chocobo has a heart stat. Being dispatched consumes a set number of that chocobo's heart stat. If that number is reduced to 0 the chocobo will be lost. The heart stat can be refilled by feeding a chocobo greens at the ranch. However, it's a good idea to keep the stat as high as possible at all times. If a chocobo is well suited to the area it will loose 15 heart for each trip. If a chocobo has average suitability it will loose 30 heart. If it is unsuited it will loose 60 heart. Also, if a chocobo is well suited to a location it will bring back more treasure. The number of items a chocobo brings back is determined by its suitability to the area and the number of Choco-Reserves at the ranch.

The following table tells you what items can be found at a given location at each chocobo level. Note that you will not always find all four items.

LOCATIONLEVELTREASURE
Besaid1 Potion, Potion x2, Potion x3, Potions x4
2 Hi-Potion, Phoenix Down, Ether, Turbo Ether
3 Hi Potion x2, Phoenix Down x2, Ether x2, Turbo Ether x2
4 Hi-Potion x3, Phoenix Down x3, Ether x3, X-Potion
5 Hi-Potion x4, Phoenix Down x4, Ether x4, Elixir
Kilika1 Budget Grenade, Grenade, Grenade x2
2 Grenade x3, M-bomb, M-bomb x2, Petrify Grenade
3 Grenade x4, L-bomb x2, Petrify Grenade x2
4 S-bomb, L bomb x3, Sleep Grenade x2, Titanium Bangle
5 M-bomb, Silence Grenade x4, Start Pendant, Venom Shock
Mi'ihen Highroad1 Soft, Soft x2, Soft x4
2 Remedy, Eye Drops, Silence Grenade, Silver Bracer
3 Remedy x2, Eye Drops x2, Silence Grenade x2, Gold Bracer
4 Remedy x3, Eye Drops x3, Silence Grenade x3, Rune Bracer
5 Remedy x4, Eye Drops x4, White Cape, Mute Shock
Mushroom Rock1 Fish Scale, Fish Scale x2, Fish Scale x3, Fish Scale x4
2 Dragon Scale, Water Gem, Blue Ring, Cerulean Ring
3 Dragon Scale x2, Water Gem x2, Watery Gleam, Electrocutioner
4 Dragon Scale x3, Water Gem x3, NulTide Ring, Short Circuit
5 Dragon Scale x4, Water Gem x5, Silver Glasses, Blind Shock
Djose1 Star Curtain, Star Curtain x2, Star Curtain x3, Star Curtain x4
2 Lunar Curtain, Light Curtain, Mana Tablet, Stamina Tablet
3 Lunar Curtain x2, Light Curtain x2, Mana Tablet x2, Stamina Tablet x2
4 Lunar Curtain x3, Light Curtain x3, Mana Tonic, Stamina Tonic
5 Lunar Curtain x4, Light Curtain x4, Twist Headband, Dream Shock
Moonflow1 Antidote, Antidote x2, Antidote x3, Antidote x4
2 Remedy, Holy Water, Healing Spring, Ether
3 Remedy x2, Holy Water x2, Healing Spring x2, Turbo Ether
4 Remedy x3, Holy Water x3, Healing Spring x3, Regen Bangle
5 Remedy x4, Holy Water x4, Healing Spring x4, Recovery Bracer
Thunder Plains1 Electro Marble, Electro Marble x2, Electro Marble x3, Electro Marble x4
2 Lightning Marble, Lightning Gem, Yellow Ring, Ochre Ring
3 Lightning Marble x2, Lightning Gem x2, Lightning Gleam, Short Circuit
4 Lightning Marble x3, Lightning Gem x3, NulShock Ring, Electrocutioner
5 Lightning Marble x4, Lightning Gem x4, Black Choker, Chaos Shock
Macalania1 Potion, Potion x2, Potion x3, Potion x4
2 Hi-Potion, Phoenix Down, Phoenix Down x3, Mega Phoenix
3 Hi-Potion x2, Phoenix Down x2, Phoenix Down x4, Mega-Potion
4 Hi-Potion x3, Phoenix Down x3, Mega Phoenix, Mega-Potion x2
5 Hi-Potion x4, Phoenix Down x4, Potpourri x2, Fury Shock
Bikanel1 Bomb Fragment, Bomb Fragment x2, Bomb Fragment x3, Bomb Fragment x4
2 Bomb Core, Fire Gem, Red Ring, Crimson Ring
3 Bomb Core x2, Fire Gem x2, Fiery Gleam, Sublimator
4 Bomb Core x3, Fire Gem x3, NulBlaze Ring, Freezerburn
5 Bomb Core x4, Fire Gem x4, Gold Anklet, Stone Shock
Calm Lands1 Potion, Potion x2, Potion x3, Potion x4
2 Dispel Tonic, Chocobo Feather, Silver Hourglass, Gold Hourglass
3 Dispel Tonic x2, Chocobo Feather x2, Silver Hourglass x2, Gold Hourglass x2
4 Dispel Tonic x3, Chocobo Feather x3, Silver Hourglass x3, Chocobo Wing
5 Dispel Tonic x4, Chocobo Feather x4, Dragonfly Orb, System Shock
Mt. Gagazet1 Antartic Wind, Antartic Wind x2, Antartic Wind x3, Antartic Wind x4
2 Artic Wind, Ice Gem, White Ring, Snow Ring
3 Artic Wind x2, Ice Gem x2, Icy Gleam, Sublimator
4 Artic Wind x3, Ice Gem x3, NulFrost Ring, Freezerburn
5 Artic Wind x4, Ice Gem x4, Angel Earrings, Mortal Shock
Zanarkand1 Echo Screen, Echo Screen x2, Echo Screen x3, Echo Screen x4
2 Remedy, Dispel Tonic, Silver Hourglass, Ether
3 Remedy x2, Dispel Tonic x2, Gold Hourglass, Turbo Ether
4 Remedy x3, Dispel Tonic x3, Gold Hourglass x2, Kinesis Badge
5 Remedy x4, Dispel Tonic x4, Pretty Orb, Lag Shock



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